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5 December 2017 :: GSA Master Server Hosted by CnCIRC

Recently we decided to put up a backup Master Server, see the topic below for an up to date list of Master Servers you should have your servers configured to.

Note: Please only list these two, all the other DNS Entries you had before point to us also and just ends up spamming multiple heartbeats for no reason

https://multiplayerforums.com/topic/7319-gsa-master-server-backup/


Posted by: Cronus Comment! (1)
7 April 2014 :: 10th Anniversary of Jelly Games

As March passes, Jelly Games reaches its tenth birthday. The Renegade landscape has changed much over the last decade, but in many ways it is the same. Jelly will be hosting a 10th Anniversary Renegade event on Saturday, April 19th and Sunday, April 20th. If you stop by you may see some familiar names from a distant past. Hope to see you all there, and long live Renegade!


http://jelly-server.com/forums/index.php?/topic/22050-jelly-games-10th-anniversa ry/


Posted by: liquidv2 Comment! (1)
19 March 2014 :: ImperialKaskins's G5 Series

http://imperial.multiplayerforums.com

The new updated maps by Imperial Kaskins the G5-Series are now on the server Smile
Here some screenshots of CloseCombat, Cold_River, Cold_Valley, Cold_Wall, Cold_Waters, GreatUnder, GreatWall, Hidden_Valley, Industrial_Strength, Infinite_Isle, Lake_Garden, RiverOfHope, Urban_Conflict and Urban_Warfare by ImperialKaskins:

http://www.ultraaow.com/images/maps/ik_g5/CloseCombat_t.pnghttp://www.ultraaow.com/images/maps/ik_g5/Cold_River_t.pnghttp://www.ultraaow.com/images/maps/ik_g5/Cold_Valley_t.pnghttp://www.ultraaow.com/images/maps/ik_g5/Cold_Wall_t.png
http://www.ultraaow.com/images/maps/ik_g5/Cold_Waters_t.pnghttp://www.ultraaow.com/images/maps/ik_g5/GreatUnder_t.pnghttp://www.ultraaow.com/images/maps/ik_g5/GreatWall_t.pnghttp://www.ultraaow.com/images/maps/ik_g5/Hidden_Valley_t.png


Posted by: zunnie Comment! (15)
8 July 2013 :: Tiberian Technologies releases TT scripts 4.0 patch 1!

http://www.tiberiantechnologies.org/files/tt.prlogo.png

Four and a half months have passed since the 4.0 release. During that time, a small number of bugs were discovered. Today we release a patch to solve the most pressing ones. The patch solves the following issues:
  • Fix client crash when a !setnextmap or similar command was executed.
  • Fix another client crash.
  • Fix memory leak that could make the server run out of memory and crash after running for a few days.
  • Fix server crashes when an attacker sends invalid packets.
  • Fix to ensure that edit_vehicle only works in multiplayer games when the game's player limit is 1.
  • Fix installer (and mixcheck) so that it downloads the required files correctly again.

Players that are already using a previous version of the Tiberian Technologies patch will automatically receive this fix through the update system. Others may download it from the Tiberian Technologies download page. Server owners must also visit the download page to install the new set of server files. The public part of the source code has not changed, so patching and recompilation of plugins and custom versions of scripts.dll is not necessary.

Enjoy this release!

More information & websites
More information can be found at the following websites. We appreciate any questions, issues, or remarks on our official forums!
Official website: http://www.tiberiantechnologies.org
Official wiki: http://www.tiberiantechnologies.org/wiki
Official forums: index.php?t=thread&frm_id=52


Posted by: EvilWhiteDragon Comment! (0)




 

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